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Paradise
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Author:  AngleWyrm-2 [ Fri Feb 04, 2005 5:25 pm ]
Post subject:  Paradise

Paradise-1: 75 points in nine turns. Can you do better?

The AI commits a couple blunders toward the end. First, it doesn't seem to make a correct threat assessment of loaded Naval Transports. It was baited into bringing its' Annihilator into range of the weapons on board. Second, it commits tactical suicide by sending its' second Ostrich to the same death that killed the first one.

Both the Annihilator and the second Ostrich lost their lives in exchange for only doing damage to my units.

Attachments:
File comment: Paradise-1, 75 points, 9 turns (v1.2.204)
Paradise-1(75).rep [15.25 KiB]
Downloaded 1710 times

Author:  AngleWyrm-2 [ Fri Feb 04, 2005 6:23 pm ]
Post subject:  Paradise-2

Paradise-2: My initial invasion from the SW draws the central region's defenses, while a beach assault from the rear kills the AI's income. It didn't perceive the threat of the approaching Naval Transport as a coastal invasion, and so failed to take preventative measures.

Attachments:
File comment: Paradise-2, 32 points, 15 turns
Paradise-2(32).rep [34.65 KiB]
Downloaded 1733 times

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