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 Post subject: Turns of Revenue
PostPosted: Sat Jan 03, 2004 7:46 pm 
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Conscript

Joined: Fri Jan 02, 2004 10:03 pm
Posts: 10
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Location: England
Lo all,

Although I haven't bought the game yet, I will be soon, especially while it is half price at GAME in the UK going for Ј14.98

Was going to mention, also convinced 3 friends to get the game also :)

I was thinking that players should be given an option to set the number of turns of revenue that are available at each Capital. There could be an option to choose between 10, 15, 20 and infinite, for example.

For multiplay (keep in mind I don't know how this works yet), the challenger could set the limit like everything else, and the oponent will be given this detail in the email s/he recieves.

Just a suggestion. What do you think? Personally I would like to be given the option, as the game becomes less restricting on how its played.

_________________
"Everything is an Opinion"


Last edited by Surge on Sat Jan 03, 2004 9:02 pm, edited 1 time in total.

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PostPosted: Sat Jan 03, 2004 8:27 pm 
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Sea Wolf

Joined: Mon Dec 23, 2002 7:00 pm
Posts: 325
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Location: USA
would be a good idea, i'm afraid 20 revenue turns would really lengthen most games.

There was one game on bizzaria i played that both sides ran out of revenue turns and the indementy is what allowed me to win.


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