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WG.net's position on Third party editor
http://massiveassault.com/forum/viewtopic.php?f=34&t=2304
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Author:  Glyptar [ Tue Mar 29, 2005 5:45 pm ]
Post subject:  WG.net's position on Third party editor

I've been looking at the Domination maps, and it's quite easy to extract the component files from them. What is the position of Wargaming.net on third party (non-commercial) attempts to create a map editor for Domination?

It would be ideal if developers could answer some question about how the maps work and such, that would really help. If, on the other hand, Wargaming.net doesn't want other people messing with their product, I understand that too.

I was looking at the map files and they don't seem so complex it would be impossible to create an editor. I'm nowhere near getting an actual editor that would work at the moment, but I don't want to put a lot of hours into this and then get sued all over the place if I ever get it working. :)

Awaiting an answer,
Glyptar

Author:  vadim [ Wed Mar 30, 2005 5:49 am ]
Post subject: 

We are planning to publicate some of MAPR maps with sources and tools for integration on our site. We hope to do this in 3 week.
So it will be a little easy to create map editor or make own map.

Author:  Neoff [ Sun Apr 03, 2005 5:17 am ]
Post subject:  Map Editor

3 weeks - countdown is started... ;)
That will be great if you also publish replay's code :)

Author:  vadim [ Mon Apr 18, 2005 4:12 am ]
Post subject: 

http://www.massiveassault.com/download/micronesia.zip

here it is possible to download sources of Micronesia to see that map editor is not an easy thing to do.

Author:  Neoff [ Sat Apr 23, 2005 10:01 am ]
Post subject:  Raw format - OK :)

What is the WaterLevel? Bottom = 18 (HEX) = 24 (DEC) :)

Author:  Sky Keeper [ Sun Apr 24, 2005 6:27 am ]
Post subject: 

the height of water on the map. All terrain under that level is under water.

Author:  Placid [ Sat Aug 20, 2005 2:42 pm ]
Post subject: 

Any news regarding map editor development? Is anyone thinking about making an attempt?

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